This works great when your plan comes together, to great satisfaction, but it can also lead to frustration as solutions can feel random. Solving puzzles is almost always a case of trial and error, as you get the timing just right when you’re on the right track or just try out something radically different. And while many survivors are relatively helpless, special characters like Daryl can also carve their own way through by taking out the undead as they move. At other times, you can use special characters and abilities to make life easier – like when you throw one of Eugene’s dolls to make walkers start marching towards it – to their own impending doom. Sometimes the key is to weigh down a shipping container that’s balancing on an ledge, and time it so that is lands exactly on top of the undead that are chasing your survivors. The solution’s often more complex than that though, and you’re not always building bridges in the game’s 40 levels. That could mean building a bridge that’s just strong enough to support the humans while they escape, but will collapse when a horde of undead steps out on it. In each level, the central idea it to let the human survivors escape while making sure that the walkers meet their demise. The early levels showcase how the Bridge Constructor formula was adapted for The Walking Dead, and the idea is pretty novel. It was announced with perhaps the best trailer at Gamescom this summer, so we were eager to get started. There’s just no escaping AMC’s franchise it seems, although this is probably the most unexpected take on the license so far. The Telltale games were bundled for a Definitive Edition just over a year ago, and since then we’ve gotten two VR games, versions of which were spread out over the course of 2020 as well. It’s also bizarre to see how much Walking Dead we’ve been getting in a short time. More importantly, it also laid the groundwork for Clockstone’s new Walking Dead-inspired adaptation, which is far more of a physics-based puzzle game than a construction-based game – the origins of the series. It’s a mix that worked out surprisingly with, with clever puzzles that used Portal’s unique mechanics to good effect. Bridge Constructor has evolved since then though, and the best example of that was last year’s release of Bridge Constructor Portal – a tie-in with Valve’s classic 3D portal-jumping puzzlers. If you’re waiting for the PS5 one – that’s coming very soon.Ĭlockstone’s Bridge Constructor series has been around for a while now, and has even graced the Vita for what we believe was publisher Headup’s only title for Sony’s handheld. Available for every platform from PC to mobile and from current to next gen consoles, we’re looking at the PS4 version. Bridge Constructor: The Walking Dead is the latest iteration in videogames for both of the franchises involved.
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